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Dedenne front sprite

#0702 · Generation 6

Dedenne

The Antenna Pokémon

Electric Fairy
Its whiskers serve as antennas. By sending and receiving electrical waves, it can communicate with others over vast distances.
Height 0.2 m
Weight 2.2 kg
Catch rate 180
Base EXP 151

Battle profile

Base stats

HP 67
Attack 58
Defense 57
Sp. Attack 81
Sp. Defense 67
Speed 101
Base stat total 431

Traits

Abilities

Cheek Pouch

The Pokémon restores a third of its HP when it eats a Berry.

Pickup

The Pokémon picks up items used by other Pokémon. Can find items after battle.

Plus

Hidden

Boosts the Pokémon's Sp. Atk stat if an ally has the Plus or Minus Ability.

Battle matchups

Type effectiveness

Damage matchups for Dedenne based on its Electric and Fairy typing. Abilities may change some matchups.

Weak against

Takes increased damage

Poison ×2 Ground ×2

Resists

Takes reduced damage

Fighting ×½ Flying ×½ Bug ×½ Electric ×½ Dark ×½

Immune to

Takes no damage

Dragon ×0

Evolution family

Evolution chain

Dedenne does not evolve.

Learnset

Level-up moves

Moves Dedenne learns by gaining levels in Pokemon Nova.

15 moves
Level Move Type Category Power Accuracy PP
1 Nuzzle The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. Electric Physical 20 100 20
1 Tail Whip The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. Normal Status 100 30
5 Tackle A physical attack in which the user charges and slams into the target with its whole body. Normal Physical 40 100 35
10 Charge The user charges up to boost the power of the next Electric-type move it uses. This also raises the user's Sp. Def stat. Electric Status 20
15 Thunder Shock The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. Electric Special 40 100 30
20 Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. Fairy Status 100 20
25 Parabolic Charge The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. Electric Special 65 100 20
30 Volt Switch After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Electric Special 70 100 20
35 Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. Psychic Status 5
35 Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. Normal Special 50 100 15
40 Discharge The user strikes everything around it by letting loose a flare of electricity. This may also leave the Pokémon hit with paralysis. Electric Special 80 100 15
45 Play Rough The user attacks by playing rough with the target. This may also lower the target's Attack stat. Fairy Physical 90 90 10
50 Super Fang The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. Normal Physical 1 90 10
55 Entrainment The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. Normal Status 100 15
60 Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. Electric Special 110 70 10

Breeding learnset

Egg moves

3 moves available

  • Covet Physical
    Normal
  • Magnet Rise Status
    Electric
  • Tearful Look Status
    Normal

Extended learnset

Compatible moves

67 moves available

  • Agility Status
    Psychic
  • Ally Switch Status
    Psychic
  • Attract Status
    Normal
  • Captivate Status
    Normal
  • Charge Status
    Electric
  • Charge Beam Special
    Electric
  • Charm Status
    Fairy
  • Confide Status
    Normal
  • Covet Physical
    Normal
  • Cut Physical
    Normal
  • Dazzling Gleam Special
    Fairy
  • Dig Physical
    Ground
  • Double Team Status
    Normal
  • Draining Kiss Special
    Fairy
  • Eerie Impulse Status
    Electric
  • Electric Terrain Status
    Electric
  • Electro Ball Special
    Electric
  • Electroweb Special
    Electric
  • Endeavor Physical
    Normal
  • Endure Status
    Normal
  • Facade Physical
    Normal
  • Flash Status
    Normal
  • Fling Physical
    Dark
  • Frustration Physical
    Normal
  • Giga Impact Physical
    Normal
  • Grass Knot Special
    Grass
  • Helping Hand Status
    Normal
  • Hidden Power Special
    Normal
  • Hyper Beam Special
    Normal
  • Iron Tail Physical
    Steel
  • Last Resort Physical
    Normal
  • Light Screen Status
    Psychic
  • Magnet Rise Status
    Electric
  • Mimic Status
    Normal
  • Misty Terrain Status
    Fairy
  • Natural Gift Physical
    Normal
  • Play Rough Physical
    Fairy
  • Protect Status
    Normal
  • Rain Dance Status
    Water
  • Recycle Status
    Normal
  • Rest Status
    Psychic
  • Retaliate Physical
    Normal
  • Return Physical
    Normal
  • Rising Voltage Special
    Electric
  • Round Special
    Normal
  • Secret Power Physical
    Normal
  • Seed Bomb Physical
    Grass
  • Shock Wave Special
    Electric
  • Signal Beam Special
    Bug
  • Sleep Talk Status
    Normal
  • Snore Special
    Normal
  • Substitute Status
    Normal
  • Sunny Day Status
    Fire
  • Super Fang Physical
    Normal
  • Swagger Status
    Normal
  • Swift Special
    Normal
  • Take Down Physical
    Normal
  • Tera Blast Special
    Normal
  • Thief Physical
    Dark
  • Thunder Special
    Electric
  • Thunderbolt Special
    Electric
  • Thunder Punch Physical
    Electric
  • Thunder Wave Status
    Electric
  • Trailblaze Physical
    Grass
  • U-turn Physical
    Bug
  • Volt Switch Special
    Electric
  • Wild Charge Physical
    Electric

Species information

Training and breeding

Growth rate
Medium
Gender ratio
Female50Percent
Egg groups
Field, Fairy
Hatch steps
5,120
Base happiness
50
Color
Yellow
Shape
Bipedal Tail
Habitat
None