Battle profile
Base stats
HP 65
Attack 47
Defense 75
Sp. Attack 73
Sp. Defense 85
Speed 85
Base stat total
430
#0314 · Generation 3
The Firefly Pokémon
A nocturnal Pokémon that becomes active upon nightfall. It leads a Volbeat swarm to draw patterns in the night sky. Over 200 different patterns have been seen.
Battle profile
Traits
The Pokémon cannot become infatuated, fall for taunts or be intimidated.
Powers up the Pokémon's moves if they are "not very effective".
The Pokémon's status moves gain priority and are used faster.
Battle matchups
Damage matchups for Illumise based on its Bug typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
None
Evolution family
Illumise does not evolve.
Learnset
Moves Illumise learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Physical | 40 | 100 | 35 |
| 1 | Play Nice The user and the target become friends, and the target loses the will to fight. This lowers the target's Attack stat. | Normal | Status | — | — | 20 |
| 5 | Sweet Scent The user releases a scent that harshly lowers opposing Pokémon's evasiveness. | Normal | Status | — | 100 | 20 |
| 9 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Fairy | Status | — | 100 | 20 |
| 12 | Quick Attack The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | Normal | Physical | 40 | 100 | 30 |
| 15 | Struggle Bug The user attacks by struggling against opposing Pokémon. This also lowers the targets' Sp. Atk stats. | Bug | Special | 50 | 100 | 20 |
| 19 | Moonlight The user restores its own HP. The amount of HP regained varies with the weather. | Fairy | Status | — | — | 5 |
| 22 | Wish One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. | Normal | Status | — | — | 10 |
| 26 | Encore The user compels the target to keep using the move it encored for three turns. | Normal | Status | — | 100 | 5 |
| 29 | Flatter Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | Dark | Status | — | 100 | 15 |
| 33 | Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | Psychic | Physical | 80 | 90 | 15 |
| 36 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | Normal | Status | — | — | 20 |
| 40 | Bug Buzz The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. | Bug | Special | 90 | 100 | 10 |
| 43 | Play Rough The user attacks by playing rough with the target. This may also lower the target's Attack stat. | Fairy | Physical | 90 | 90 | 10 |
| 47 | Infestation The target is infested and attacked for four to five turns. The target can't flee during this time. | Bug | Special | 20 | 100 | 20 |
Breeding learnset
8 moves available
Extended learnset
82 moves available
Species information