Battle profile
Base stats
HP 65
Attack 115
Defense 65
Sp. Attack 75
Sp. Defense 95
Speed 65
Base stat total
480
#0775 · Generation 7
The Drowsing Pokémon
It remains asleep from birth to death as a result of the sedative properties of the leaves that form its diet.
Battle profile
Traits
The Pokémon never wakes up from its drowsing. It can attack while sleeping.
Battle matchups
Damage matchups for Komala based on its Normal typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
None
Takes no damage
Evolution family
Komala does not evolve.
Learnset
Moves Komala learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl The user curls up and raises its Defense stat. | Normal | Status | — | — | 40 |
| 1 | Rollout The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | Rock | Physical | 30 | 90 | 20 |
| 6 | Stockpile The user stores power and raises its Defense and Sp. Def stats. This move can be used up to three times. | Normal | Status | — | — | 20 |
| 6 | Spit Up The power stored using the move Stockpile is released all at once in an attack. The move's power is greater the more power was stored. | Normal | Special | 1 | 100 | 10 |
| 6 | Swallow The power stored using the move Stockpile is absorbed by the user to restore its own HP. More HP is restored the more power was stored. | Normal | Status | — | — | 10 |
| 11 | Rapid Spin The user performs a spin attack that can also eliminate the effects of binding moves. This also raises the user's Speed stat. | Normal | Physical | 50 | 100 | 40 |
| 16 | Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Normal | Status | — | — | 10 |
| 21 | Slam The target is slammed with a long tail, vines, or the like to inflict damage. | Normal | Physical | 80 | 75 | 20 |
| 26 | Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Normal | Physical | 1 | 100 | 15 |
| 31 | Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. | Dark | Physical | 70 | 100 | 5 |
| 36 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | Normal | Status | — | — | 10 |
| 41 | Wood Hammer The user slams its rugged body into the target to attack. This also damages the user quite a lot. | Grass | Physical | 120 | 100 | 15 |
| 46 | Thrash The user rampages and attacks for two to three turns. The user then becomes confused. | Normal | Physical | 120 | 100 | 10 |
Breeding learnset
5 moves available
Extended learnset
62 moves available
Species information