Battle profile
Base stats
HP 60
Attack 60
Defense 60
Sp. Attack 60
Sp. Defense 60
Speed 60
Base stat total
360
#0327 · Generation 3
The Spot Panda Pokémon
It is distinguished by a pattern of spots that is always different. Its unsteady, tottering walk has the effect of fouling its foe's aim.
Battle profile
Traits
Having its own tempo means the Pokémon cannot become confused or be intimidated.
Boosts the Pokémon's evasiveness if it is confused.
Any stat changes that affect the Pokémon are inverted.
Battle matchups
Damage matchups for Spinda based on its Normal typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
None
Takes no damage
Evolution family
Spinda does not evolve.
Learnset
Moves Spinda learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Physical | 40 | 100 | 35 |
| 5 | Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Normal | Status | — | — | 20 |
| 10 | Teeter Dance The user performs a wobbly dance that confuses every Pokémon around it. | Normal | Status | — | 100 | 20 |
| 14 | Psybeam The target is attacked with a peculiar ray. This may also confuse the target. | Psychic | Special | 65 | 100 | 20 |
| 19 | Hypnosis The user employs hypnotic suggestion to make the target fall asleep. | Psychic | Status | — | 60 | 20 |
| 23 | Body Slam The user attacks by dropping onto the target with its full body weight. This may leave the target with paralysis. | Normal | Physical | 85 | 100 | 15 |
| 28 | Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. | Dark | Physical | 70 | 100 | 5 |
| 32 | Teeter Dance The user performs a wobbly dance that confuses every Pokémon around it. | Normal | Status | — | 100 | 20 |
| 37 | Uproar The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | Normal | Special | 90 | 100 | 10 |
| 41 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | Normal | Status | — | — | 10 |
| 46 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | Normal | Physical | 120 | 100 | 15 |
| 50 | Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Normal | Physical | 1 | 100 | 15 |
| 55 | Thrash The user rampages and attacks for two to three turns. The user then becomes confused. | Normal | Physical | 120 | 100 | 10 |
Breeding learnset
13 moves available
Extended learnset
76 moves available
Species information