Battle profile
#0104 · Generation 1
Cubone
The Lonely Pokémon
It pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull it wears are from its tears.
Traits
Abilities
Rock Head
The Pokémon does not take recoil damage from the moves it uses.
Lightning Rod
The Pokémon draws in all Electric-type moves to raise its Sp. Attack stat.
Battle Armor
HiddenThe Pokémon's hard armor stops incoming attacks being critical hits.
Battle matchups
Type effectiveness
Damage matchups for Cubone based on its Ground typing. Abilities may change some matchups.
Weak against
Takes increased damage
Resists
Takes reduced damage
Immune to
Takes no damage
Evolution family
Evolution chain
Learnset
Level-up moves
Moves Cubone learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap The user hurls mud in the target's face to inflict damage. This also lower the target's accuracy. | Ground | Special | 20 | 100 | 10 |
| 1 | Growl The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Normal | Status | — | 100 | 40 |
| 4 | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | Normal | Status | — | 100 | 30 |
| 8 | False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | Normal | Physical | 40 | 100 | 40 |
| 12 | Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | Normal | Physical | 70 | 100 | 15 |
| 16 | Retaliate The user takes revenge for a fainted ally. This move's power is doubled if an ally fainted in the previous turn. | Normal | Physical | 70 | 100 | 5 |
| 20 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | Dark | Physical | 1 | 100 | 10 |
| 24 | Stomping Tantrum Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | Ground | Physical | 75 | 100 | 10 |
| 29 | Bone Rush The user attacks by striking the target with a hard bone. This move hits two to five times in a row. | Ground | Physical | 25 | 90 | 10 |
| 32 | Focus Energy The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Normal | Status | — | — | 30 |
| 36 | Endeavor The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Normal | Physical | 1 | 100 | 5 |
| 40 | Bonemerang The user throws the bone it holds. The bone loops around to damage the target twice - coming and going. | Ground | Physical | 50 | 90 | 10 |
| 44 | Thrash The user rampages and attacks for two to three turns. The user then becomes confused. | Normal | Physical | 120 | 100 | 10 |
| 48 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | Normal | Physical | 120 | 100 | 15 |
Breeding learnset
Egg moves
10 moves available
Breeding learnset
Egg moves
10 moves available
- Ancient Power SpecialRock
- Belly Drum StatusNormal
- Curse StatusGhost
- Detect StatusFighting
- Double Kick PhysicalFighting
- Iron Head PhysicalSteel
- Leer StatusNormal
- Perish Song StatusNormal
- Screech StatusNormal
- Skull Bash PhysicalNormal
Extended learnset
Compatible moves
73 moves available
Extended learnset
Compatible moves
73 moves available
- Aerial Ace PhysicalFlying
- Attract StatusNormal
- Blizzard SpecialIce
- Body Slam PhysicalNormal
- Brick Break PhysicalFighting
- Brutal Swing PhysicalDark
- Bulldoze PhysicalGround
- Captivate StatusNormal
- Confide StatusNormal
- Counter PhysicalFighting
- Dig PhysicalGround
- Double-Edge PhysicalNormal
- Double Team StatusNormal
- Dynamic Punch PhysicalFighting
- Earth Power SpecialGround
- Earthquake PhysicalGround
- Echoed Voice SpecialNormal
- Endeavor PhysicalNormal
- Endure StatusNormal
- Facade PhysicalNormal
- False Swipe PhysicalNormal
- Fire Blast SpecialFire
- Fire Punch PhysicalFire
- Flamethrower SpecialFire
- Fling PhysicalDark
- Focus Energy StatusNormal
- Focus Punch PhysicalFighting
- Frustration PhysicalNormal
- Fury Cutter PhysicalBug
- Headbutt PhysicalNormal
- Hidden Power SpecialNormal
- Ice Beam SpecialIce
- Icy Wind SpecialIce
- Incinerate SpecialFire
- Iron Defense StatusSteel
- Iron Head PhysicalSteel
- Iron Tail PhysicalSteel
- Knock Off PhysicalDark
- Low Kick PhysicalFighting
- Mega Kick PhysicalNormal
- Mega Punch PhysicalNormal
- Mimic StatusNormal
- Mud-Slap SpecialGround
- Natural Gift PhysicalNormal
- Power-Up Punch PhysicalFighting
- Protect StatusNormal
- Rest StatusPsychic
- Retaliate PhysicalNormal
- Return PhysicalNormal
- Rock Climb PhysicalNormal
- Rock Slide PhysicalRock
- Rock Smash PhysicalFighting
- Rock Tomb PhysicalRock
- Round SpecialNormal
- Sandstorm StatusRock
- Scorching Sands SpecialGround
- Screech StatusNormal
- Secret Power PhysicalNormal
- Seismic Toss PhysicalFighting
- Sleep Talk StatusNormal
- Smack Down PhysicalRock
- Snore SpecialNormal
- Stealth Rock StatusRock
- Stomping Tantrum PhysicalGround
- Strength PhysicalNormal
- Substitute StatusNormal
- Sunny Day StatusFire
- Swagger StatusNormal
- Swift SpecialNormal
- Swords Dance StatusNormal
- Thief PhysicalDark
- Thunder Punch PhysicalElectric
- Uproar SpecialNormal
Species information
Training and breeding
- Growth rate
- Medium
- Gender ratio
- Female50Percent
- Egg groups
- Monster
- Hatch steps
- 5,120
- Base happiness
- 50
- Color
- Brown
- Shape
- Bipedal Tail
- Habitat
- Mountain
Alternate appearances
Cubone forms
Choose a form to compare its appearance, typing, stats, and abilities.

Cubone
Base stats
Total 320Abilities
The Pokémon does not take recoil damage from the moves it uses.
The Pokémon draws in all Electric-type moves to raise its Sp. Attack stat.
The Pokémon's hard armor stops incoming attacks being critical hits.

Cubone — Form 1
Base stats
Total 320Abilities
The Pokémon does not take recoil damage from the moves it uses.
The Pokémon draws in all Electric-type moves to raise its Sp. Attack stat.
The Pokémon's hard armor stops incoming attacks being critical hits.