Skip to content
Finizen front sprite

#0963 · Generation 9

Finizen

The Dolphin Pokémon

Water
It likes playing with others of its kind using the water ring on its tail. It uses ultrasonic waves to sense the emotions of other living creatures.
Height 1.3 m
Weight 60.2 kg
Catch rate 200
Base EXP 63

Battle profile

Base stats

HP 70
Attack 45
Defense 40
Sp. Attack 45
Sp. Defense 40
Speed 75
Base stat total 315

Traits

Abilities

Water Veil

The Pokémon's water veil prevents it from being burned.

Battle matchups

Type effectiveness

Damage matchups for Finizen based on its Water typing. Abilities may change some matchups.

Weak against

Takes increased damage

Grass ×2 Electric ×2

Resists

Takes reduced damage

Steel ×½ Fire ×½ Water ×½ Ice ×½

Immune to

Takes no damage

None

Learnset

Level-up moves

Moves Finizen learns by gaining levels in Pokemon Nova.

13 moves
Level Move Type Category Power Accuracy PP
1 Water Gun The target is blasted with a forceful shot of water. Water Special 40 100 25
1 Supersonic The user generates odd sound waves from its body that confuse the target. Normal Status 55 20
7 Astonish The user attacks the target by crying out in a startling fashion. This may also make the target flinch. Ghost Physical 30 100 15
10 Focus Energy The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. Normal Status 30
13 Aqua Jet The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. Water Physical 40 100 20
17 Double Hit The user slams the target with a tail or the like. The target is hit twice in a row. Normal Physical 35 90 10
21 Dive The user dives on the first turn, then floats up and attacks on the next turn. This can also be used to dive deep in the ocean. Water Physical 80 100 10
25 Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. Fairy Status 100 20
29 Acrobatics The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. Flying Physical 55 100 15
34 Encore The user compels the target to keep using the move it encored for three turns. Normal Status 100 5
39 Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. Water Physical 90 90 10
44 Mist The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. Ice Status 30
50 Hydro Pump The target is blasted by a huge volume of water launched under great pressure. Water Special 110 80 5

Breeding learnset

Egg moves

5 moves available

  • Boomburst Special
    Normal
  • Bounce Physical
    Flying
  • Counter Physical
    Fighting
  • Haze Status
    Ice
  • Tickle Status
    Normal

Extended learnset

Compatible moves

31 moves available

  • Acrobatics Physical
    Flying
  • Agility Status
    Psychic
  • Blizzard Special
    Ice
  • Body Slam Physical
    Normal
  • Charm Status
    Fairy
  • Chilling Water Special
    Water
  • Disarming Voice Special
    Fairy
  • Draining Kiss Special
    Fairy
  • Encore Status
    Normal
  • Endure Status
    Normal
  • Facade Physical
    Normal
  • Fling Physical
    Dark
  • Haze Status
    Ice
  • Helping Hand Status
    Normal
  • Hydro Pump Special
    Water
  • Ice Beam Special
    Ice
  • Icy Wind Special
    Ice
  • Liquidation Physical
    Water
  • Protect Status
    Normal
  • Psych Up Status
    Normal
  • Rain Dance Status
    Water
  • Rest Status
    Psychic
  • Sleep Talk Status
    Normal
  • Substitute Status
    Normal
  • Surf Special
    Water
  • Swift Special
    Normal
  • Take Down Physical
    Normal
  • Tera Blast Special
    Normal
  • Waterfall Physical
    Water
  • Water Pulse Special
    Water
  • Zen Headbutt Physical
    Psychic

Species information

Training and breeding

Growth rate
Slow
Gender ratio
Female50Percent
Egg groups
Field, Water2
Hatch steps
10,240
Base happiness
50
Color
Blue
Shape
Finned
Habitat
None