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Helioptile front sprite

#0694 · Generation 6

Helioptile

The Generator Pokémon

Electric Normal
They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.
Height 0.5 m
Weight 6 kg
Catch rate 190
Base EXP 58

Battle profile

Base stats

HP 44
Attack 38
Defense 33
Sp. Attack 61
Sp. Defense 43
Speed 70
Base stat total 289

Traits

Abilities

Dry Skin

Takes more damage from Fire/harsh sunlight, and heals HP from Water/rain.

Sand Veil

Sandstorms boost the Pokémon's evasiveness and will not damage it.

Solar Power

Hidden

In harsh sunlight, boosts the Pokémon's Sp. Atk stat, but it loses HP every turn.

Battle matchups

Type effectiveness

Damage matchups for Helioptile based on its Electric and Normal typing. Abilities may change some matchups.

Weak against

Takes increased damage

Fighting ×2 Ground ×2

Resists

Takes reduced damage

Flying ×½ Steel ×½ Electric ×½

Immune to

Takes no damage

Ghost ×0

Learnset

Level-up moves

Moves Helioptile learns by gaining levels in Pokemon Nova.

13 moves
Level Move Type Category Power Accuracy PP
1 Mud-Slap The user hurls mud in the target's face to inflict damage. This also lower the target's accuracy. Ground Special 20 100 10
1 Tail Whip The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. Normal Status 100 30
4 Pound The target is physically pounded with a long tail, a foreleg or the like. Normal Physical 40 100 35
8 Thunder Shock The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. Electric Special 40 100 30
12 Quick Attack The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. Normal Physical 40 100 30
16 Charge The user charges up to boost the power of the next Electric-type move it uses. This also raises the user's Sp. Def stat. Electric Status 20
20 Bulldoze The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. Ground Physical 60 100 20
24 Volt Switch After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Electric Special 70 100 20
28 Parabolic Charge The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. Electric Special 65 100 20
32 Thunder Wave The user launches a weak jolt of electricity that paralyses the target. Electric Status 90 20
36 Thunderbolt The user attacks the target with a strong electric blast. This may also leave the target with paralysis. Electric Special 90 100 15
40 Electrify If the target is electrified before it uses a move, the target's move becomes Electric-type for that turn. Electric Status 20
44 Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. Electric Special 110 70 10

Breeding learnset

Egg moves

3 moves available

  • Dragon Rush Physical
    Dragon
  • Dragon Tail Physical
    Dragon
  • Glare Status
    Normal

Extended learnset

Compatible moves

54 moves available

  • Agility Status
    Psychic
  • Ally Switch Status
    Psychic
  • Attract Status
    Normal
  • Bulldoze Physical
    Ground
  • Captivate Status
    Normal
  • Charge Beam Special
    Electric
  • Confide Status
    Normal
  • Cut Physical
    Normal
  • Dark Pulse Special
    Dark
  • Dig Physical
    Ground
  • Double Team Status
    Normal
  • Dragon Tail Physical
    Dragon
  • Electric Terrain Status
    Electric
  • Electro Ball Special
    Electric
  • Electroweb Special
    Electric
  • Endure Status
    Normal
  • Facade Physical
    Normal
  • Flash Status
    Normal
  • Frustration Physical
    Normal
  • Grass Knot Special
    Grass
  • Hidden Power Special
    Normal
  • Iron Tail Physical
    Steel
  • Light Screen Status
    Psychic
  • Low Sweep Physical
    Fighting
  • Magnet Rise Status
    Electric
  • Mimic Status
    Normal
  • Natural Gift Physical
    Normal
  • Protect Status
    Normal
  • Psych Up Status
    Normal
  • Rain Dance Status
    Water
  • Rest Status
    Psychic
  • Return Physical
    Normal
  • Rising Voltage Special
    Electric
  • Rock Slide Physical
    Rock
  • Rock Tomb Physical
    Rock
  • Round Special
    Normal
  • Sandstorm Status
    Rock
  • Scale Shot Physical
    Dragon
  • Secret Power Physical
    Normal
  • Shock Wave Special
    Electric
  • Signal Beam Special
    Bug
  • Sleep Talk Status
    Normal
  • Snore Special
    Normal
  • Substitute Status
    Normal
  • Surf Special
    Water
  • Swagger Status
    Normal
  • Swift Special
    Normal
  • Thunder Special
    Electric
  • Thunderbolt Special
    Electric
  • Thunder Wave Status
    Electric
  • Toxic Status
    Poison
  • U-turn Physical
    Bug
  • Volt Switch Special
    Electric
  • Wild Charge Physical
    Electric

Species information

Training and breeding

Growth rate
Medium
Gender ratio
Female50Percent
Egg groups
Monster, Dragon
Hatch steps
5,120
Base happiness
50
Color
Yellow
Shape
Bipedal Tail
Habitat
None