Battle profile
Base stats
HP 44
Attack 38
Defense 33
Sp. Attack 61
Sp. Defense 43
Speed 70
Base stat total
289
#0694 · Generation 6
The Generator Pokémon
They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.
Battle profile
Traits
Takes more damage from Fire/harsh sunlight, and heals HP from Water/rain.
Sandstorms boost the Pokémon's evasiveness and will not damage it.
In harsh sunlight, boosts the Pokémon's Sp. Atk stat, but it loses HP every turn.
Battle matchups
Damage matchups for Helioptile based on its Electric and Normal typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
Evolution family
Learnset
Moves Helioptile learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap The user hurls mud in the target's face to inflict damage. This also lower the target's accuracy. | Ground | Special | 20 | 100 | 10 |
| 1 | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | Normal | Status | — | 100 | 30 |
| 4 | Pound The target is physically pounded with a long tail, a foreleg or the like. | Normal | Physical | 40 | 100 | 35 |
| 8 | Thunder Shock The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | Electric | Special | 40 | 100 | 30 |
| 12 | Quick Attack The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | Normal | Physical | 40 | 100 | 30 |
| 16 | Charge The user charges up to boost the power of the next Electric-type move it uses. This also raises the user's Sp. Def stat. | Electric | Status | — | — | 20 |
| 20 | Bulldoze The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | Ground | Physical | 60 | 100 | 20 |
| 24 | Volt Switch After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Electric | Special | 70 | 100 | 20 |
| 28 | Parabolic Charge The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. | Electric | Special | 65 | 100 | 20 |
| 32 | Thunder Wave The user launches a weak jolt of electricity that paralyses the target. | Electric | Status | — | 90 | 20 |
| 36 | Thunderbolt The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | Electric | Special | 90 | 100 | 15 |
| 40 | Electrify If the target is electrified before it uses a move, the target's move becomes Electric-type for that turn. | Electric | Status | — | — | 20 |
| 44 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | Electric | Special | 110 | 70 | 10 |
Breeding learnset
3 moves available
Extended learnset
54 moves available
Species information