Battle profile
Base stats
HP 68
Attack 72
Defense 78
Sp. Attack 38
Sp. Defense 42
Speed 32
Base stat total
330
#0449 · Generation 4
The Hippo Pokémon
It lives in arid places. Instead of perspiration, it expels grainy sand from its body.
Battle profile
Traits
When the Pokémon enters a battle, it summons a sandstorm.
Sandstorms power up the Pokémon's Rock-, Ground- and Steel-type moves.
Battle matchups
Damage matchups for Hippopotas based on its Ground typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
Evolution family
Learnset
Moves Hippopotas learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Physical | 40 | 100 | 35 |
| 1 | Sand Attack Sand is hurled in the target's face, lowering the target's accuracy. | Ground | Status | — | 100 | 15 |
| 4 | Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. | Dark | Physical | 60 | 100 | 25 |
| 8 | Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Normal | Status | — | — | 10 |
| 12 | Sand Tomb The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. | Ground | Physical | 35 | 85 | 15 |
| 16 | Dig The user burrows into the ground on the first turn, then attacks on the next turn. This can also be used to exit dungeons. | Ground | Physical | 80 | 100 | 10 |
| 20 | Crunch The user crunches up the target with its sharp fangs. This may also lower the target's Defense stat. | Dark | Physical | 80 | 100 | 15 |
| 24 | Sandstorm Summons a five-turn sandstorm to damage all Pokémon except Rock, Ground and Steel types. Also boosts the Sp. Def stats of Rock types. | Rock | Status | — | — | 10 |
| 28 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | Normal | Physical | 90 | 85 | 20 |
| 32 | Roar The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Normal | Status | — | — | 20 |
| 36 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Psychic | Status | — | — | 5 |
| 40 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | Ground | Physical | 100 | 100 | 10 |
| 44 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | Normal | Physical | 120 | 100 | 15 |
| 48 | Fissure The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | Ground | Physical | 1 | 30 | 5 |
| 52 | Slack Off The user slacks off, restoring its own HP by up to half its max HP. | Normal | Status | — | — | 5 |
Breeding learnset
9 moves available
Extended learnset
55 moves available
Species information