Battle profile
Base stats
HP 76
Attack 104
Defense 71
Sp. Attack 104
Sp. Defense 71
Speed 108
Base stat total
534
#0392 · Generation 4
The Flame Pokémon
It uses a special kind of martial arts involving all its limbs. Its fire never goes out.
Battle profile
Traits
Powers up the Pokémon's Fire-type moves when its HP is low.
Powers up the Pokémon's punching moves.
Battle matchups
Damage matchups for Infernape based on its Fire and Fighting typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
None
Evolution family
Learnset
Moves Infernape learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| Other | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | Dark | Status | — | 100 | 20 |
| Other | Slack Off The user slacks off, restoring its own HP by up to half its max HP. | Normal | Status | — | — | 5 |
| Evolution | Close Combat The user attacks by fighting the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | Fighting | Physical | 120 | 100 | 5 |
| 1 | Mach Punch The user throws a punch at blinding speed. This move always goes first. | Fighting | Physical | 40 | 100 | 30 |
| 1 | Scratch Hard, pointed, sharp claws rake the target to inflict damage. | Normal | Physical | 40 | 100 | 35 |
| 1 | Leer The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | Normal | Status | — | 100 | 30 |
| 1 | Ember The target is attacked with small flames. This may also leave the target with a burn. | Fire | Special | 40 | 100 | 25 |
| 16 | Fury Swipes The user attacks by raking the target with claws, scythes or the like. This move hits two to five times in a row. | Normal | Physical | 18 | 80 | 15 |
| 19 | Flame Wheel The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. | Fire | Physical | 60 | 100 | 25 |
| 26 | Feint This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | Normal | Physical | 30 | 100 | 10 |
| 29 | Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. | Dark | Status | — | 100 | 15 |
| 42 | Fire Spin The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | Fire | Special | 35 | 85 | 15 |
| 47 | Flare Blitz The user cloaks itself in fire and charges the target. This also damages the user quite a lot and may leave the target with a burn. | Fire | Physical | 120 | 100 | 15 |
| 52 | Acrobatics The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | Flying | Physical | 55 | 100 | 15 |
| 58 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Psychic | Status | — | — | 20 |
| 65 | Raging Fury The user rampages around spewing flames for two to three turns. The user then becomes confused. | Fire | Physical | 120 | 100 | 10 |
Breeding learnset
0 moves available
No egg moves are available for Infernape.
Extended learnset
109 moves available
Species information