Battle profile
Base stats
HP 70
Attack 20
Defense 50
Sp. Attack 20
Sp. Defense 50
Speed 40
Base stat total
250
#0183 · Generation 2
The Aqua Mouse Pokémon
Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.
Battle profile
Traits
The Pokémon's fat halves the damage it takes from Fire- and Ice-type moves.
The Pokémon's Attack stat is doubled.
Being hit by a Grass-type move raises the Pokémon's Attack stat instead.
Battle matchups
Damage matchups for Marill based on its Water and Fairy typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
Evolution family
Learnset
Moves Marill learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Rollout The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | Rock | Physical | 30 | 90 | 20 |
| 1 | Defense Curl The user curls up and raises its Defense stat. | Normal | Status | — | — | 40 |
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Physical | 40 | 100 | 35 |
| 1 | Water Gun The target is blasted with a forceful shot of water. | Water | Special | 40 | 100 | 25 |
| 1 | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | Normal | Status | — | 100 | 30 |
| 1 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | Normal | Status | — | — | 20 |
| 6 | Bubble Beam A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | Water | Special | 65 | 100 | 20 |
| 9 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Fairy | Status | — | 100 | 20 |
| 12 | Slam The target is slammed with a long tail, vines, or the like to inflict damage. | Normal | Physical | 80 | 75 | 20 |
| 15 | Bounce The user bounces up high on the first turn, then drops onto the target next turn. This may also leave the target with paralysis. | Flying | Physical | 85 | 85 | 5 |
| 19 | Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | Water | Physical | 90 | 90 | 10 |
| 21 | Play Rough The user attacks by playing rough with the target. This may also lower the target's Attack stat. | Fairy | Physical | 90 | 90 | 10 |
| 24 | Aqua Ring The user envelops itself in a veil made of water. It regains some HP every turn. | Water | Status | — | — | 20 |
| 27 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks and lowering the power of Fire-type attacks. | Water | Status | — | — | 5 |
| 30 | Hydro Pump The target is blasted by a huge volume of water launched under great pressure. | Water | Special | 110 | 80 | 5 |
| 33 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | Normal | Physical | 120 | 100 | 15 |
| 36 | Superpower The user attacks the target with great power. This also lowers the user's Attack and Defense stats. | Fighting | Physical | 120 | 100 | 5 |
Breeding learnset
0 moves available
No egg moves are available for Marill.
Extended learnset
83 moves available
Species information