Battle profile
Base stats
HP 45
Attack 85
Defense 50
Sp. Attack 55
Sp. Defense 50
Speed 65
Base stat total
350
#0619 · Generation 5
The Martial Arts Pokémon
They have mastered elegant combos. As they concentrate, their battle moves become swifter and more precise.
Battle profile
Traits
The Pokémon's force of will prevents it from flinching or being intimidated.
The Pokémon restores a third of its HP when it switches out of battle.
Powers up the Pokémon's moves that have recoil or crash damage.
Battle matchups
Damage matchups for Mienfoo based on its Fighting typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
None
Evolution family
Learnset
Moves Mienfoo learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Pound The target is physically pounded with a long tail, a foreleg or the like. | Normal | Physical | 40 | 100 | 35 |
| 1 | Detect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Fighting | Status | — | — | 5 |
| 5 | Fake Out This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. | Normal | Physical | 40 | 100 | 10 |
| 10 | Reversal An all-out attack that becomes more powerful the less HP the user has. | Fighting | Physical | 1 | 100 | 15 |
| 15 | Fury Swipes The user attacks by raking the target with claws, scythes or the like. This move hits two to five times in a row. | Normal | Physical | 18 | 80 | 15 |
| 20 | Quick Guard The user protects itself and its allies from priority moves. | Fighting | Status | — | — | 15 |
| 25 | Force Palm The target is attacked with a shock wave. This may also leave the target with paralysis. | Fighting | Physical | 60 | 100 | 10 |
| 30 | U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Bug | Physical | 70 | 100 | 20 |
| 35 | Drain Punch The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | Fighting | Physical | 75 | 100 | 10 |
| 40 | Hone Claws The user sharpens its claws to raise its Attack stat and accuracy. | Dark | Status | — | — | 15 |
| 45 | Aura Sphere The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | Fighting | Special | 80 | — | 20 |
| 51 | Bounce The user bounces up high on the first turn, then drops onto the target next turn. This may also leave the target with paralysis. | Flying | Physical | 85 | 85 | 5 |
| 55 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Psychic | Status | — | — | 20 |
| 60 | High Jump Kick The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. | Fighting | Physical | 130 | 90 | 10 |
Breeding learnset
4 moves available
Extended learnset
68 moves available
Species information