Battle profile
Base stats
HP 60
Attack 85
Defense 42
Sp. Attack 85
Sp. Defense 42
Speed 91
Base stat total
405
#0198 · Generation 2
The Darkness Pokémon
Murkrow were feared as the alleged bearers of ill fortune. It shows strong interest in anything that sparkles. It will even try to steal rings from women.
Battle profile
Traits
The Pokémon suffers from insomnia, which prevents it from falling asleep.
The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
The Pokémon's status moves gain priority and are used faster.
Battle matchups
Damage matchups for Murkrow based on its Dark and Flying typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
Evolution family
Learnset
Moves Murkrow learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Peck The target is jabbed with a sharply pointed beak or horn to inflict damage. | Flying | Physical | 35 | 100 | 35 |
| 1 | Astonish The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | Ghost | Physical | 30 | 100 | 15 |
| 5 | Gust A gust of wind is whipped up by wings and launched at the target to inflict damage. | Flying | Special | 40 | 100 | 35 |
| 11 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Ice | Status | — | — | 30 |
| 15 | Wing Attack The user strikes the target with large, imposing wings spread wide to inflict damage. | Flying | Physical | 60 | 100 | 35 |
| 21 | Night Shade The user makes the target see a frightening mirage. This attack always inflicts damage equal to the user's level. | Ghost | Special | 1 | 100 | 15 |
| 25 | Assurance This move's power is doubled if the target has already taken some damage in the same turn. | Dark | Physical | 60 | 100 | 10 |
| 31 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | Dark | Status | — | 100 | 20 |
| 35 | Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | Normal | Status | — | — | 5 |
| 40 | Foul Play The user turns the target's strength against it. The higher the target's Attack stat, the more damage this move inflicts. | Dark | Physical | 95 | 100 | 15 |
| 50 | Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. | Dark | Physical | 70 | 100 | 5 |
| 55 | Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. | Dark | Status | — | 100 | 15 |
| 60 | Quash The user suppresses the target and makes its move go last this turn. | Dark | Status | — | 100 | 15 |
Breeding learnset
12 moves available
Extended learnset
74 moves available
Species information