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Patrat front sprite

#0504 · Generation 5

Patrat

The Scout Pokémon

Normal
Extremely cautious, they take shifts to maintain a constant watch of their nest. They feel insecure without a lookout.
Height 0.5 m
Weight 11.6 kg
Catch rate 255
Base EXP 51

Battle profile

Base stats

HP 45
Attack 55
Defense 39
Sp. Attack 35
Sp. Defense 39
Speed 42
Base stat total 255

Traits

Abilities

Run Away

The Pokémon is always able to flee from battles against wild Pokémon.

Keen Eye

The Pokémon's accuracy stat cannot be lowered by another Pokémon.

Analytic

Hidden

Powers up the Pokémon's move if the Pokémon is the last to act that turn.

Battle matchups

Type effectiveness

Damage matchups for Patrat based on its Normal typing. Abilities may change some matchups.

Weak against

Takes increased damage

Fighting ×2

Resists

Takes reduced damage

None

Immune to

Takes no damage

Ghost ×0

Learnset

Level-up moves

Moves Patrat learns by gaining levels in Pokemon Nova.

17 moves
Level Move Type Category Power Accuracy PP
1 Tackle A physical attack in which the user charges and slams into the target with its whole body. Normal Physical 40 100 35
3 Leer The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. Normal Status 100 30
6 Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. Dark Physical 60 100 25
8 Bide The user endures attacks for two turns, then strikes back to inflict double the damage it has taken. Normal Physical 1 10
11 Detect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Fighting Status 5
13 Sand Attack Sand is hurled in the target's face, lowering the target's accuracy. Ground Status 100 15
16 Crunch The user crunches up the target with its sharp fangs. This may also lower the target's Defense stat. Dark Physical 80 100 15
18 Hypnosis The user employs hypnotic suggestion to make the target fall asleep. Psychic Status 60 20
21 Super Fang The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. Normal Physical 1 90 10
23 After You The user helps the target and makes it use its move right after the user. Normal Status 15
26 Focus Energy The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. Normal Status 30
28 Work Up The user is roused, and its Attack and Sp. Atk stats are raised. Normal Status 30
31 Hyper Fang The user bites hard on the target with its sharp front fangs. This may also make the target flinch. Normal Physical 80 90 15
33 Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. Dark Status 20
36 Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. Normal Status 5
38 Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. Normal Status 40
41 Slam The target is slammed with a long tail, vines, or the like to inflict damage. Normal Physical 80 75 20

Breeding learnset

Egg moves

9 moves available

  • Assurance Physical
    Dark
  • Bullet Seed Physical
    Grass
  • Flail Physical
    Normal
  • Foresight Status
    Normal
  • Iron Tail Physical
    Steel
  • Pursuit Physical
    Dark
  • Revenge Physical
    Fighting
  • Screech Status
    Normal
  • Tearful Look Status
    Normal

Extended learnset

Compatible moves

45 moves available

  • After You Status
    Normal
  • Aqua Tail Physical
    Water
  • Attract Status
    Normal
  • Captivate Status
    Normal
  • Confide Status
    Normal
  • Covet Physical
    Normal
  • Cut Physical
    Normal
  • Dig Physical
    Ground
  • Double Team Status
    Normal
  • Endeavor Physical
    Normal
  • Endure Status
    Normal
  • Facade Physical
    Normal
  • Fling Physical
    Dark
  • Frustration Physical
    Normal
  • Grass Knot Special
    Grass
  • Gunk Shot Physical
    Poison
  • Helping Hand Status
    Normal
  • Hidden Power Special
    Normal
  • Iron Tail Physical
    Steel
  • Laser Focus Status
    Normal
  • Last Resort Physical
    Normal
  • Low Kick Physical
    Fighting
  • Mimic Status
    Normal
  • Natural Gift Physical
    Normal
  • Protect Status
    Normal
  • Rain Dance Status
    Water
  • Rest Status
    Psychic
  • Retaliate Physical
    Normal
  • Return Physical
    Normal
  • Round Special
    Normal
  • Secret Power Physical
    Normal
  • Seed Bomb Physical
    Grass
  • Shadow Ball Special
    Ghost
  • Shock Wave Special
    Electric
  • Sleep Talk Status
    Normal
  • Snore Special
    Normal
  • Substitute Status
    Normal
  • Sunny Day Status
    Fire
  • Super Fang Physical
    Normal
  • Swagger Status
    Normal
  • Swords Dance Status
    Normal
  • Thunderbolt Special
    Electric
  • Toxic Status
    Poison
  • Work Up Status
    Normal
  • Zen Headbutt Physical
    Psychic

Species information

Training and breeding

Growth rate
Medium
Gender ratio
Female50Percent
Egg groups
Field
Hatch steps
3,840
Base happiness
50
Color
Brown
Shape
Quadruped
Habitat
None