Battle profile
Base stats
HP 45
Attack 35
Defense 50
Sp. Attack 70
Sp. Defense 50
Speed 30
Base stat total
280
#0548 · Generation 5
The Bulb Pokémon
Since they prefer moist, nutrient-rich soil, the areas where Petilil live are known to be good for growing plants.
Battle profile
Traits
The Pokémon's Speed stat is doubled in harsh sunlight.
Having its own tempo means the Pokémon cannot become confused or be intimidated.
The Pokémon cannot be inflicted with any status conditions in harsh sun.
Battle matchups
Damage matchups for Petilil based on its Grass typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
None
Evolution family
Learnset
Moves Petilil learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Absorb A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | Grass | Special | 20 | 100 | 25 |
| 1 | Growth The user's body grows all at once, raising its Attack and Sp. Atk stats. | Normal | Status | — | — | 20 |
| 3 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | Normal | Status | — | — | 20 |
| 6 | Stun Spore The user scatters a cloud of numbing powder that leaves the target with paralysis. | Grass | Status | — | 75 | 30 |
| 9 | Mega Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | Grass | Special | 40 | 100 | 15 |
| 12 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Fairy | Status | — | 100 | 20 |
| 15 | Magical Leaf The user scatters curious leaves that chase the target. This attack never misses. | Grass | Special | 60 | — | 20 |
| 18 | Sleep Powder The user scatters a cloud of soporific dust that puts the target to sleep. | Grass | Status | — | 75 | 15 |
| 21 | Giga Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | Grass | Special | 75 | 100 | 10 |
| 24 | Leech Seed A seed is planted on the target. It steals some HP from the target every turn and gives it to the user. | Grass | Status | — | 90 | 10 |
| 27 | After You The user helps the target and makes it use its move right after the user. | Normal | Status | — | — | 15 |
| 30 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | Grass | Special | 90 | 100 | 10 |
| 33 | Synthesis The user restores its own HP. The amount of HP regained varies with the weather. | Grass | Status | — | — | 5 |
| 36 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Fire | Status | — | — | 5 |
| 39 | Entrainment The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | Normal | Status | — | 100 | 15 |
| 42 | Leaf Storm The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | Grass | Special | 130 | 90 | 5 |
Breeding learnset
4 moves available
Extended learnset
46 moves available
Species information