Battle profile
Base stats
HP 50
Attack 65
Defense 90
Sp. Attack 35
Sp. Defense 35
Speed 15
Base stat total
290
#0204 · Generation 2
The Bagworm Pokémon
A Pineco hangs from a tree branch and waits for prey. While eating, if it is disturbed by someone shaking its tree, it falls on the ground and explodes.
Battle profile
Traits
Immune to 1-hit KO moves. Cannot be KO'd in a single hit when its HP is full.
Protects the Pokémon from weather damage, and from powder and spore effects.
Battle matchups
Damage matchups for Pineco based on its Bug typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
None
Evolution family
Learnset
Moves Pineco learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Physical | 40 | 100 | 35 |
| 1 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Normal | Status | — | — | 10 |
| 6 | Self-Destruct The user attacks everything around it by causing an explosion. The user faints upon using this move. | Normal | Physical | 200 | 100 | 5 |
| 9 | Bug Bite The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. | Bug | Physical | 60 | 100 | 20 |
| 12 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | Normal | Physical | 90 | 85 | 20 |
| 17 | Rapid Spin The user performs a spin attack that can also eliminate the effects of binding moves. This also raises the user's Speed stat. | Normal | Physical | 50 | 100 | 40 |
| 20 | Rollout The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | Rock | Physical | 30 | 90 | 20 |
| 23 | Curse A move that has different effects depending on whether the user is a Ghost type. | Ghost | Status | — | — | 10 |
| 28 | Spikes The user lays a trap of sharp spikes at the feet of the opposing team. They will damage opposing Pokémon that switch into battle. | Ground | Status | — | — | 20 |
| 31 | Payback The user stores power, then attacks. This move's power is doubled if the user moves after the target. | Dark | Physical | 50 | 100 | 10 |
| 34 | Explosion The user attacks everything about it by causing a tremendous explosion. The user faints upon using this move. | Normal | Physical | 250 | 100 | 5 |
| 39 | Iron Defense The user hardens its body's surface like iron, sharply raising its Defense stat. | Steel | Status | — | — | 15 |
| 42 | Gyro Ball The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | Steel | Physical | 1 | 100 | 5 |
| 45 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | Normal | Physical | 120 | 100 | 15 |
Breeding learnset
9 moves available
Extended learnset
66 moves available
Species information