Battle profile
#0079 · Generation 1
Slowpoke
The Dopey Pokémon
It catches prey by dipping its tail in water at the side of a river. But it often forgets what it is doing and spends whole days just loafing at the water's edge.
Traits
Abilities
Oblivious
The Pokémon cannot become infatuated, fall for taunts or be intimidated.
Own Tempo
Having its own tempo means the Pokémon cannot become confused or be intimidated.
Regenerator
HiddenThe Pokémon restores a third of its HP when it switches out of battle.
Battle matchups
Type effectiveness
Damage matchups for Slowpoke based on its Water and Psychic typing. Abilities may change some matchups.
Weak against
Takes increased damage
Resists
Takes reduced damage
Immune to
Takes no damage
None
Evolution family
Evolution chain
Learnset
Level-up moves
Moves Slowpoke learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Physical | 40 | 100 | 35 |
| 1 | Curse A move that has different effects depending on whether the user is a Ghost type. | Ghost | Status | — | — | 10 |
| 3 | Growl The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Normal | Status | — | 100 | 40 |
| 6 | Water Gun The target is blasted with a forceful shot of water. | Water | Special | 40 | 100 | 25 |
| 9 | Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Normal | Status | — | — | 10 |
| 12 | Confusion The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | Psychic | Special | 50 | 100 | 25 |
| 15 | Disable For four turns, the target will be unable to use whichever move it last used. | Normal | Status | — | 100 | 20 |
| 18 | Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | Water | Special | 60 | 100 | 20 |
| 21 | Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | Normal | Physical | 70 | 100 | 15 |
| 24 | Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | Psychic | Physical | 80 | 90 | 15 |
| 27 | Amnesia The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | Psychic | Status | — | — | 20 |
| 30 | Surf The user attacks everything around it by swamping the area with a giant wave. This can also be used for crossing water. | Water | Special | 90 | 100 | 15 |
| 33 | Slack Off The user slacks off, restoring its own HP by up to half its max HP. | Normal | Status | — | — | 5 |
| 36 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | Psychic | Special | 90 | 100 | 10 |
| 39 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | Normal | Status | — | — | 10 |
| 42 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks and lowering the power of Fire-type attacks. | Water | Status | — | — | 5 |
| 45 | Heal Pulse The user emits a healing pulse that restores the target's HP by up to half its max HP. | Psychic | Status | — | — | 10 |
Breeding learnset
Egg moves
8 moves available
Breeding learnset
Egg moves
8 moves available
- Belch SpecialPoison
- Belly Drum StatusNormal
- Block StatusNormal
- Future Sight SpecialPsychic
- Snore SpecialNormal
- Stomp PhysicalNormal
- Wonder Room StatusPsychic
- Zen Headbutt PhysicalPsychic
Extended learnset
Compatible moves
86 moves available
Extended learnset
Compatible moves
86 moves available
- After You StatusNormal
- Amnesia StatusPsychic
- Aqua Tail PhysicalWater
- Attract StatusNormal
- Avalanche PhysicalIce
- Blizzard SpecialIce
- Block StatusNormal
- Body Slam PhysicalNormal
- Brine SpecialWater
- Bulldoze PhysicalGround
- Calm Mind StatusPsychic
- Captivate StatusNormal
- Chilling Water SpecialWater
- Confide StatusNormal
- Curse StatusGhost
- Dig PhysicalGround
- Dive PhysicalWater
- Double Team StatusNormal
- Dream Eater SpecialPsychic
- Earthquake PhysicalGround
- Echoed Voice SpecialNormal
- Endure StatusNormal
- Expanding Force SpecialPsychic
- Facade PhysicalNormal
- Fire Blast SpecialFire
- Flamethrower SpecialFire
- Flash StatusNormal
- Foul Play PhysicalDark
- Frustration PhysicalNormal
- Grass Knot SpecialGrass
- Hail StatusIce
- Headbutt PhysicalNormal
- Helping Hand StatusNormal
- Hidden Power SpecialNormal
- Hydro Pump SpecialWater
- Ice Beam SpecialIce
- Icy Wind SpecialIce
- Imprison StatusPsychic
- Incinerate SpecialFire
- Iron Tail PhysicalSteel
- Light Screen StatusPsychic
- Liquidation PhysicalWater
- Magic Coat StatusPsychic
- Mimic StatusNormal
- Mud Shot SpecialGround
- Natural Gift PhysicalNormal
- Pay Day PhysicalNormal
- Protect StatusNormal
- Psybeam SpecialPsychic
- Psychic SpecialPsychic
- Psychic Terrain StatusPsychic
- Psych Up StatusNormal
- Psyshock SpecialPsychic
- Rain Dance StatusWater
- Recycle StatusNormal
- Rest StatusPsychic
- Return PhysicalNormal
- Round SpecialNormal
- Safeguard StatusNormal
- Secret Power PhysicalNormal
- Shadow Ball SpecialGhost
- Signal Beam SpecialBug
- Skill Swap StatusPsychic
- Sleep Talk StatusNormal
- Snore SpecialNormal
- Snowscape StatusIce
- Stored Power SpecialPsychic
- Strength PhysicalNormal
- Substitute StatusNormal
- Sunny Day StatusFire
- Surf SpecialWater
- Swagger StatusNormal
- Swift SpecialNormal
- Take Down PhysicalNormal
- Telekinesis StatusPsychic
- Tera Blast SpecialNormal
- Thunder Wave StatusElectric
- Tri Attack SpecialNormal
- Trick StatusPsychic
- Trick Room StatusPsychic
- Waterfall PhysicalWater
- Water Pulse SpecialWater
- Weather Ball SpecialNormal
- Whirlpool SpecialWater
- Wonder Room StatusPsychic
- Zen Headbutt PhysicalPsychic
Species information
Training and breeding
- Growth rate
- Medium
- Gender ratio
- Female50Percent
- Egg groups
- Monster, Water1
- Hatch steps
- 5,120
- Base happiness
- 50
- Color
- Pink
- Shape
- Quadruped
- Habitat
- Waters Edge
Alternate appearances
Slowpoke forms
Choose a form to compare its appearance, typing, stats, and abilities.

Slowpoke
Base stats
Total 315Abilities
The Pokémon cannot become infatuated, fall for taunts or be intimidated.
Having its own tempo means the Pokémon cannot become confused or be intimidated.
The Pokémon restores a third of its HP when it switches out of battle.

Slowpoke — Galarian
Base stats
Total 315Abilities
The Pokémon will eat its held Berry after its HP drops to half or less.
Having its own tempo means the Pokémon cannot become confused or be intimidated.
The Pokémon restores a third of its HP when it switches out of battle.