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Solosis front sprite

#0577 · Generation 5

Solosis

The Cell Pokémon

Psychic
Because their bodies are enveloped in a special liquid, they can survive in any environment.
Height 0.3 m
Weight 1 kg
Catch rate 200
Base EXP 58

Battle profile

Base stats

HP 45
Attack 30
Defense 40
Sp. Attack 105
Sp. Defense 50
Speed 20
Base stat total 290

Traits

Abilities

Overcoat

Protects the Pokémon from weather damage, and from powder and spore effects.

Magic Guard

The Pokémon cannot take damage except directly from incoming attacks.

Regenerator

Hidden

The Pokémon restores a third of its HP when it switches out of battle.

Battle matchups

Type effectiveness

Damage matchups for Solosis based on its Psychic typing. Abilities may change some matchups.

Weak against

Takes increased damage

Bug ×2 Ghost ×2 Dark ×2

Resists

Takes reduced damage

Fighting ×½ Psychic ×½

Immune to

Takes no damage

None

Learnset

Level-up moves

Moves Solosis learns by gaining levels in Pokemon Nova.

15 moves
Level Move Type Category Power Accuracy PP
1 Confusion The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. Psychic Special 50 100 25
1 Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Normal Status 10
4 Recover The user regenerates its cells, restoring its own HP by up to half its max HP. Normal Status 5
8 Endeavor The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. Normal Physical 1 100 5
12 Psybeam The target is attacked with a peculiar ray. This may also confuse the target. Psychic Special 65 100 20
16 Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. Fairy Status 100 20
20 Psyshock The user materializes an odd psychic wave to attack the target. This move deals physical damage. Psychic Special 80 100 10
24 Light Screen A wondrous wall of light is put up to reduce damage from special moves for five turns. Psychic Status 30
24 Reflect A wondrous wall of light is put up to reduce damage from physical moves for five turns. Psychic Status 20
28 Ally Switch The user teleports using a strange power and switches places with one of its allies. Chance of failing rises if used in succession. Psychic Status 15
33 Pain Split The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. Normal Status 20
36 Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. Psychic Special 90 100 10
40 Skill Swap The user employs its psychic power to exchange Abilities with the target. Psychic Status 10
44 Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. Psychic Special 120 100 10
48 Wonder Room The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. Psychic Status 10

Breeding learnset

Egg moves

3 moves available

  • Acid Armor Status
    Poison
  • Astonish Physical
    Ghost
  • Confuse Ray Status
    Ghost

Extended learnset

Compatible moves

74 moves available

  • After You Status
    Normal
  • Ally Switch Status
    Psychic
  • Attract Status
    Normal
  • Calm Mind Status
    Psychic
  • Captivate Status
    Normal
  • Charm Status
    Fairy
  • Confide Status
    Normal
  • Confuse Ray Status
    Ghost
  • Double Team Status
    Normal
  • Dream Eater Special
    Psychic
  • Embargo Status
    Dark
  • Encore Status
    Normal
  • Endeavor Physical
    Normal
  • Endure Status
    Normal
  • Energy Ball Special
    Grass
  • Expanding Force Special
    Psychic
  • Explosion Physical
    Normal
  • Facade Physical
    Normal
  • Flash Status
    Normal
  • Flash Cannon Special
    Steel
  • Frustration Physical
    Normal
  • Future Sight Special
    Psychic
  • Gravity Status
    Psychic
  • Guard Swap Status
    Psychic
  • Gyro Ball Physical
    Steel
  • Helping Hand Status
    Normal
  • Hidden Power Special
    Normal
  • Imprison Status
    Psychic
  • Infestation Special
    Bug
  • Iron Defense Status
    Steel
  • Light Screen Status
    Psychic
  • Magic Coat Status
    Psychic
  • Mimic Status
    Normal
  • Natural Gift Physical
    Normal
  • Night Shade Special
    Ghost
  • Pain Split Status
    Normal
  • Power Swap Status
    Psychic
  • Protect Status
    Normal
  • Psybeam Special
    Psychic
  • Psychic Special
    Psychic
  • Psychic Terrain Status
    Psychic
  • Psych Up Status
    Normal
  • Psyshock Special
    Psychic
  • Rain Dance Status
    Water
  • Reflect Status
    Psychic
  • Rest Status
    Psychic
  • Return Physical
    Normal
  • Rock Slide Physical
    Rock
  • Rock Tomb Physical
    Rock
  • Role Play Status
    Psychic
  • Round Special
    Normal
  • Safeguard Status
    Normal
  • Secret Power Physical
    Normal
  • Shadow Ball Special
    Ghost
  • Shock Wave Special
    Electric
  • Signal Beam Special
    Bug
  • Skill Swap Status
    Psychic
  • Sleep Talk Status
    Normal
  • Snatch Status
    Dark
  • Snore Special
    Normal
  • Steel Roller Physical
    Steel
  • Stored Power Special
    Psychic
  • Substitute Status
    Normal
  • Sunny Day Status
    Fire
  • Swagger Status
    Normal
  • Swift Special
    Normal
  • Telekinesis Status
    Psychic
  • Tera Blast Special
    Normal
  • Thunder Special
    Electric
  • Thunder Wave Status
    Electric
  • Trick Status
    Psychic
  • Trick Room Status
    Psychic
  • Wonder Room Status
    Psychic
  • Zen Headbutt Physical
    Psychic

Species information

Training and breeding

Growth rate
Parabolic
Gender ratio
Female50Percent
Egg groups
Amorphous
Hatch steps
5,120
Base happiness
50
Color
Green
Shape
Head
Habitat
None