Battle profile
Base stats
HP 45
Attack 30
Defense 40
Sp. Attack 105
Sp. Defense 50
Speed 20
Base stat total
290
#0577 · Generation 5
The Cell Pokémon
Because their bodies are enveloped in a special liquid, they can survive in any environment.
Battle profile
Traits
Protects the Pokémon from weather damage, and from powder and spore effects.
The Pokémon cannot take damage except directly from incoming attacks.
The Pokémon restores a third of its HP when it switches out of battle.
Battle matchups
Damage matchups for Solosis based on its Psychic typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
None
Evolution family
Learnset
Moves Solosis learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | Psychic | Special | 50 | 100 | 25 |
| 1 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Normal | Status | — | — | 10 |
| 4 | Recover The user regenerates its cells, restoring its own HP by up to half its max HP. | Normal | Status | — | — | 5 |
| 8 | Endeavor The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Normal | Physical | 1 | 100 | 5 |
| 12 | Psybeam The target is attacked with a peculiar ray. This may also confuse the target. | Psychic | Special | 65 | 100 | 20 |
| 16 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Fairy | Status | — | 100 | 20 |
| 20 | Psyshock The user materializes an odd psychic wave to attack the target. This move deals physical damage. | Psychic | Special | 80 | 100 | 10 |
| 24 | Light Screen A wondrous wall of light is put up to reduce damage from special moves for five turns. | Psychic | Status | — | — | 30 |
| 24 | Reflect A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Psychic | Status | — | — | 20 |
| 28 | Ally Switch The user teleports using a strange power and switches places with one of its allies. Chance of failing rises if used in succession. | Psychic | Status | — | — | 15 |
| 33 | Pain Split The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | Normal | Status | — | — | 20 |
| 36 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | Psychic | Special | 90 | 100 | 10 |
| 40 | Skill Swap The user employs its psychic power to exchange Abilities with the target. | Psychic | Status | — | — | 10 |
| 44 | Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. | Psychic | Special | 120 | 100 | 10 |
| 48 | Wonder Room The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | Psychic | Status | — | — | 10 |
Breeding learnset
3 moves available
Extended learnset
74 moves available
Species information