Battle profile
Base stats
HP 60
Attack 25
Defense 35
Sp. Attack 70
Sp. Defense 80
Speed 60
Base stat total
330
#0325 · Generation 3
The Bounce Pokémon
A Pokémon that manipulates psychic power at will. It doesn't stop bouncing even when it is asleep. It loves eating mushrooms that grow underground.
Battle profile
Traits
The Pokémon's fat halves the damage it takes from Fire- and Ice-type moves.
Having its own tempo means the Pokémon cannot become confused or be intimidated.
The Pokémon will eat its held Berry after its HP drops to half or less.
Battle matchups
Damage matchups for Spoink based on its Psychic typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
None
Evolution family
Learnset
Moves Spoink learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Splash The user just flops and splashes around to no effect at all... | Normal | Status | — | — | 40 |
| 7 | Confusion The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | Psychic | Special | 50 | 100 | 25 |
| 10 | Growl The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Normal | Status | — | 100 | 40 |
| 14 | Psybeam The target is attacked with a peculiar ray. This may also confuse the target. | Psychic | Special | 65 | 100 | 20 |
| 18 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | Normal | Status | — | — | 10 |
| 22 | Confuse Ray The target is exposed to a sinister ray that causes confusion. | Ghost | Status | — | 100 | 10 |
| 29 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock | Special | 80 | 100 | 20 |
| 29 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Psychic | Status | — | — | 5 |
| 33 | Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | Normal | Special | 50 | 100 | 15 |
| 38 | Psyshock The user materializes an odd psychic wave to attack the target. This move deals physical damage. | Psychic | Special | 80 | 100 | 10 |
| 40 | Payback The user stores power, then attacks. This move's power is doubled if the user moves after the target. | Dark | Physical | 50 | 100 | 10 |
| 44 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | Psychic | Special | 90 | 100 | 10 |
| 50 | Bounce The user bounces up high on the first turn, then drops onto the target next turn. This may also leave the target with paralysis. | Flying | Physical | 85 | 85 | 5 |
Breeding learnset
8 moves available
Extended learnset
81 moves available
Species information