Battle profile
#0208 · Generation 2
Steelix
The Iron Snake Pokémon
Steelix live even further underground than Onix. This Pokémon is known to dig toward the earth's core, reaching a depth of over six-tenths of a mile underground.
Traits
Abilities
Rock Head
The Pokémon does not take recoil damage from the moves it uses.
Sturdy
Immune to 1-hit KO moves. Cannot be KO'd in a single hit when its HP is full.
Sheer Force
HiddenPowers up the Pokémon's moves, but removes their additional effects.
Battle matchups
Type effectiveness
Damage matchups for Steelix based on its Steel and Ground typing. Abilities may change some matchups.
Weak against
Takes increased damage
Resists
Takes reduced damage
Immune to
Takes no damage
Evolution family
Evolution chain
Learnset
Level-up moves
Moves Steelix learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Crunch The user crunches up the target with its sharp fangs. This may also lower the target's Defense stat. | Dark | Physical | 80 | 100 | 15 |
| 1 | Thunder Fang The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | Electric | Physical | 65 | 95 | 15 |
| 1 | Ice Fang The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | Ice | Physical | 65 | 95 | 15 |
| 1 | Fire Fang The user bites the target with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | Fire | Physical | 65 | 95 | 15 |
| 1 | Rock Polish The user polishes its body to reduce drag. This sharply raises the user's Speed stat. | Rock | Status | — | — | 20 |
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Physical | 40 | 100 | 35 |
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Status | — | — | 30 |
| 1 | Bind A long body, tentacles or the like are used to bind and squeeze the target for four to five turns. | Normal | Physical | 15 | 85 | 20 |
| 1 | Rock Throw The user picks up and throws a small rock at the target to inflict damage. | Rock | Physical | 50 | 90 | 15 |
| 4 | Smack Down The user throws a stone or similar projectile to inflict damage. If the target is in the air, it will be knocked to the ground. | Rock | Physical | 50 | 100 | 15 |
| 8 | Autotomize The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | Steel | Status | — | — | 15 |
| 12 | Dragon Breath The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | Dragon | Special | 60 | 100 | 20 |
| 16 | Curse A move that has different effects depending on whether the user is a Ghost type. | Ghost | Status | — | — | 10 |
| 20 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | Rock | Physical | 75 | 90 | 10 |
| 24 | Screech An earsplitting screech harshly lowers the target's Defense stat. | Normal | Status | — | 85 | 40 |
| 28 | Sand Tomb The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. | Ground | Physical | 35 | 85 | 15 |
| 32 | Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | Rock | Status | — | — | 20 |
| 36 | Slam The target is slammed with a long tail, vines, or the like to inflict damage. | Normal | Physical | 80 | 75 | 20 |
| 40 | Sandstorm Summons a five-turn sandstorm to damage all Pokémon except Rock, Ground and Steel types. Also boosts the Sp. Def stats of Rock types. | Rock | Status | — | — | 10 |
| 44 | Dig The user burrows into the ground on the first turn, then attacks on the next turn. This can also be used to exit dungeons. | Ground | Physical | 80 | 100 | 10 |
| 48 | Iron Tail The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | Steel | Physical | 100 | 75 | 15 |
| 52 | Stone Edge The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock | Physical | 100 | 80 | 5 |
| 56 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | Normal | Physical | 120 | 100 | 15 |
| 60 | Magnet Rise The user levitates using electrically generated magnetism for five turns. | Electric | Status | — | — | 10 |
Breeding learnset
Egg moves
0 moves available
Breeding learnset
Egg moves
0 moves available
No egg moves are available for Steelix.
Extended learnset
Compatible moves
86 moves available
Extended learnset
Compatible moves
86 moves available
- Ancient Power SpecialRock
- Aqua Tail PhysicalWater
- Attract StatusNormal
- Bind PhysicalNormal
- Block StatusNormal
- Body Press PhysicalFighting
- Body Slam PhysicalNormal
- Breaking Swipe PhysicalDragon
- Brutal Swing PhysicalDark
- Bulldoze PhysicalGround
- Captivate StatusNormal
- Confide StatusNormal
- Crunch PhysicalDark
- Cut PhysicalNormal
- Dark Pulse SpecialDark
- Defense Curl StatusNormal
- Dig PhysicalGround
- Double-Edge PhysicalNormal
- Double Team StatusNormal
- Dragon Dance StatusDragon
- Dragon Pulse SpecialDragon
- Dragon Tail PhysicalDragon
- Drill Run PhysicalGround
- Earth Power SpecialGround
- Earthquake PhysicalGround
- Endure StatusNormal
- Explosion PhysicalNormal
- Facade PhysicalNormal
- Fire Fang PhysicalFire
- Flash Cannon SpecialSteel
- Frustration PhysicalNormal
- Giga Impact PhysicalNormal
- Gyro Ball PhysicalSteel
- Headbutt PhysicalNormal
- Heavy Slam PhysicalSteel
- Hidden Power SpecialNormal
- High Horsepower PhysicalGround
- Hyper Beam SpecialNormal
- Ice Fang PhysicalIce
- Iron Defense StatusSteel
- Iron Head PhysicalSteel
- Iron Tail PhysicalSteel
- Magnet Rise StatusElectric
- Meteor Beam SpecialRock
- Mimic StatusNormal
- Mud-Slap SpecialGround
- Natural Gift PhysicalNormal
- Nature Power StatusNormal
- Payback PhysicalDark
- Protect StatusNormal
- Psychic Fangs PhysicalPsychic
- Psych Up StatusNormal
- Rest StatusPsychic
- Return PhysicalNormal
- Roar StatusNormal
- Rock Blast PhysicalRock
- Rock Climb PhysicalNormal
- Rock Polish StatusRock
- Rock Slide PhysicalRock
- Rock Smash PhysicalFighting
- Rock Tomb PhysicalRock
- Rollout PhysicalRock
- Round SpecialNormal
- Sandstorm StatusRock
- Sand Tomb PhysicalGround
- Scary Face StatusNormal
- Scorching Sands SpecialGround
- Screech StatusNormal
- Secret Power PhysicalNormal
- Self-Destruct PhysicalNormal
- Sleep Talk StatusNormal
- Smack Down PhysicalRock
- Snore SpecialNormal
- Stealth Rock StatusRock
- Steel Beam SpecialSteel
- Steel Roller PhysicalSteel
- Stomping Tantrum PhysicalGround
- Stone Edge PhysicalRock
- Strength PhysicalNormal
- Substitute StatusNormal
- Sunny Day StatusFire
- Swagger StatusNormal
- Taunt StatusDark
- Thunder Fang PhysicalElectric
- Torment StatusDark
- Twister SpecialDragon
Species information
Training and breeding
- Growth rate
- Medium
- Gender ratio
- Female50Percent
- Egg groups
- Mineral
- Hatch steps
- 6,400
- Base happiness
- 50
- Color
- Gray
- Shape
- Serpentine
- Habitat
- Cave
Alternate appearances
Steelix forms
Choose a form to compare its appearance, typing, stats, and abilities.

Steelix
Base stats
Total 510Abilities
The Pokémon does not take recoil damage from the moves it uses.
Immune to 1-hit KO moves. Cannot be KO'd in a single hit when its HP is full.
Powers up the Pokémon's moves, but removes their additional effects.

Mega Steelix
Base stats
Total 610Abilities
Sandstorms power up the Pokémon's Rock-, Ground- and Steel-type moves.