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Hitmonlee front sprite

#0106 · Generation 1

Hitmonlee

The Kicking Pokémon

Fighting
Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.
Height 1.5 m
Weight 49.8 kg
Catch rate 45
Base EXP 159

Battle profile

Base stats

HP 50
Attack 120
Defense 53
Sp. Attack 35
Sp. Defense 110
Speed 87
Base stat total 455

Traits

Abilities

Limber

The Pokémon's limber body prevents it from being paralyzed.

Reckless

Powers up the Pokémon's moves that have recoil or crash damage.

Unburden

Hidden

The Pokémon's Speed stat is doubled after its held item is consumed or lost.

Battle matchups

Type effectiveness

Damage matchups for Hitmonlee based on its Fighting typing. Abilities may change some matchups.

Weak against

Takes increased damage

Flying ×2 Psychic ×2 Fairy ×2

Resists

Takes reduced damage

Rock ×½ Bug ×½ Dark ×½

Immune to

Takes no damage

None

Learnset

Level-up moves

Moves Hitmonlee learns by gaining levels in Pokemon Nova.

18 moves
Level Move Type Category Power Accuracy PP
Evolution Brick Break The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. Fighting Physical 75 100 15
1 Low Sweep The user makes a swift attacks on the target's legs. This also lowers the target's Speed stat. Fighting Physical 65 100 20
1 Tackle A physical attack in which the user charges and slams into the target with its whole body. Normal Physical 40 100 35
1 Helping Hand The user assists an ally by boosting the power of that ally's attack. Normal Status 20
1 Fake Out This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. Normal Physical 40 100 10
1 Focus Energy The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. Normal Status 30
4 Double Kick The user attacks by kicking the target twice in a row using two feet. Fighting Physical 30 100 30
8 Low Kick The user attacks with a powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. Fighting Physical 1 100 20
12 Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. Normal Status 10
16 Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. Dark Physical 70 100 5
21 Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. Rock Status 10
24 Blaze Kick The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn. Fire Physical 85 90 10
28 Feint This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. Normal Physical 30 100 10
32 Mega Kick The target is attacked by a kick launched with muscle-packed power. Normal Physical 120 75 5
36 Close Combat The user attacks by fighting the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. Fighting Physical 120 100 5
40 Reversal An all-out attack that becomes more powerful the less HP the user has. Fighting Physical 1 100 15
44 High Jump Kick The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. Fighting Physical 130 90 10
50 Axe Kick The user kicks up and slams its heel down upon the target. This may also confuse the target. If it misses, the user takes damage. Fighting Physical 120 90 10

Breeding learnset

Egg moves

0 moves available

No egg moves are available for Hitmonlee.

Extended learnset

Compatible moves

80 moves available

  • Attract Status
    Normal
  • Aura Sphere Special
    Fighting
  • Baton Pass Status
    Normal
  • Blaze Kick Physical
    Fire
  • Body Slam Physical
    Normal
  • Bounce Physical
    Flying
  • Brick Break Physical
    Fighting
  • Bulk Up Status
    Fighting
  • Bulldoze Physical
    Ground
  • Captivate Status
    Normal
  • Close Combat Physical
    Fighting
  • Coaching Status
    Fighting
  • Confide Status
    Normal
  • Counter Physical
    Fighting
  • Covet Physical
    Normal
  • Double-Edge Physical
    Normal
  • Double Team Status
    Normal
  • Dynamic Punch Physical
    Fighting
  • Earthquake Physical
    Ground
  • Endeavor Physical
    Normal
  • Endure Status
    Normal
  • Facade Physical
    Normal
  • Fling Physical
    Dark
  • Focus Blast Special
    Fighting
  • Focus Energy Status
    Normal
  • Frustration Physical
    Normal
  • Giga Impact Physical
    Normal
  • Headbutt Physical
    Normal
  • Helping Hand Status
    Normal
  • Hidden Power Special
    Normal
  • Knock Off Physical
    Dark
  • Laser Focus Status
    Normal
  • Low Kick Physical
    Fighting
  • Low Sweep Physical
    Fighting
  • Lunge Physical
    Bug
  • Mega Kick Physical
    Normal
  • Mega Punch Physical
    Normal
  • Metronome Status
    Normal
  • Mimic Status
    Normal
  • Mud-Slap Special
    Ground
  • Natural Gift Physical
    Normal
  • Poison Jab Physical
    Poison
  • Power-Up Punch Physical
    Fighting
  • Protect Status
    Normal
  • Rain Dance Status
    Water
  • Rest Status
    Psychic
  • Retaliate Physical
    Normal
  • Return Physical
    Normal
  • Revenge Physical
    Fighting
  • Reversal Physical
    Fighting
  • Rock Climb Physical
    Normal
  • Rock Slide Physical
    Rock
  • Rock Smash Physical
    Fighting
  • Rock Tomb Physical
    Rock
  • Role Play Status
    Psychic
  • Round Special
    Normal
  • Scary Face Status
    Normal
  • Secret Power Physical
    Normal
  • Seismic Toss Physical
    Fighting
  • Sleep Talk Status
    Normal
  • Snore Special
    Normal
  • Stomping Tantrum Physical
    Ground
  • Stone Edge Physical
    Rock
  • Strength Physical
    Normal
  • Substitute Status
    Normal
  • Sucker Punch Physical
    Dark
  • Sunny Day Status
    Fire
  • Superpower Physical
    Fighting
  • Swagger Status
    Normal
  • Swift Special
    Normal
  • Swords Dance Status
    Normal
  • Take Down Physical
    Normal
  • Taunt Status
    Dark
  • Tera Blast Special
    Normal
  • Thief Physical
    Dark
  • Throat Chop Physical
    Dark
  • Upper Hand Physical
    Fighting
  • Uproar Special
    Normal
  • Vacuum Wave Special
    Fighting
  • Work Up Status
    Normal

Species information

Training and breeding

Growth rate
Medium
Gender ratio
Always Male
Egg groups
Humanlike
Hatch steps
6,400
Base happiness
50
Color
Brown
Shape
Bipedal
Habitat
Urban