Battle profile
Base stats
HP 30
Attack 45
Defense 135
Sp. Attack 45
Sp. Defense 90
Speed 30
Base stat total
375
#0299 · Generation 3
The Compass Pokémon
Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
Battle profile
Traits
Immune to 1-hit KO moves. Cannot be KO'd in a single hit when its HP is full.
The Pokémon's magnetism stops Steel-type foes switching out or fleeing.
Sandstorms power up the Pokémon's Rock-, Ground- and Steel-type moves.
Battle matchups
Damage matchups for Nosepass based on its Rock typing. Abilities may change some matchups.
Takes increased damage
Takes reduced damage
Takes no damage
None
Evolution family
Learnset
Moves Nosepass learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Physical | 40 | 100 | 35 |
| 4 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Status | — | — | 30 |
| 7 | Block The user blocks the target's way with arms spread wide to prevent the target from fleeing. | Normal | Status | — | — | 5 |
| 10 | Rock Throw The user picks up and throws a small rock at the target to inflict damage. | Rock | Physical | 50 | 90 | 15 |
| 13 | Thunder Wave The user launches a weak jolt of electricity that paralyses the target. | Electric | Status | — | 90 | 20 |
| 16 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Psychic | Status | — | — | 5 |
| 19 | Spark The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | Electric | Physical | 65 | 100 | 20 |
| 22 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | Rock | Physical | 75 | 90 | 10 |
| 25 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock | Special | 80 | 100 | 20 |
| 28 | Rock Blast The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | Rock | Physical | 25 | 90 | 10 |
| 31 | Discharge The user strikes everything around it by letting loose a flare of electricity. This may also leave the Pokémon hit with paralysis. | Electric | Special | 80 | 100 | 15 |
| 34 | Sandstorm Summons a five-turn sandstorm to damage all Pokémon except Rock, Ground and Steel types. Also boosts the Sp. Def stats of Rock types. | Rock | Status | — | — | 10 |
| 37 | Earth Power The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | Ground | Special | 90 | 100 | 10 |
| 40 | Stone Edge The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock | Physical | 100 | 80 | 5 |
| 43 | Lock-On The user takes sure aim at the target. This ensures the user's next move does not miss that target. | Normal | Status | — | — | 5 |
| 43 | Zap Cannon The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. | Electric | Special | 120 | 50 | 5 |
Breeding learnset
5 moves available
Extended learnset
71 moves available
Species information