Battle profile
#0122 · Generation 1
Mr. Mime
The Barrier Pokémon
A Mr. Mime is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
Traits
Abilities
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Filter
The Pokémon takes less damage from attacks that are "super effective".
Technician
HiddenPowers up the Pokémon's moves that have a base power of 60 or less.
Battle matchups
Type effectiveness
Damage matchups for Mr. Mime based on its Psychic and Fairy typing. Abilities may change some matchups.
Weak against
Takes increased damage
Resists
Takes reduced damage
Immune to
Takes no damage
Evolution family
Evolution chain
Learnset
Level-up moves
Moves Mr. Mime learns by gaining levels in Pokemon Nova.
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Quick Guard The user protects itself and its allies from priority moves. | Fighting | Status | — | — | 15 |
| 1 | Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. | Rock | Status | — | — | 10 |
| 1 | Power Swap The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | Psychic | Status | — | — | 10 |
| 1 | Guard Swap The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | Psychic | Status | — | — | 10 |
| 1 | Pound The target is physically pounded with a long tail, a foreleg or the like. | Normal | Physical | 40 | 100 | 35 |
| 1 | Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Normal | Status | — | — | 20 |
| 1 | Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. | Normal | Status | — | — | 40 |
| 1 | Encore The user compels the target to keep using the move it encored for three turns. | Normal | Status | — | 100 | 5 |
| 12 | Confusion The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | Psychic | Special | 50 | 100 | 25 |
| 16 | Role Play The user mimics the target completely, copying the target's Ability. | Psychic | Status | — | — | 10 |
| 20 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Normal | Status | — | — | 10 |
| 24 | Recycle The user recycles a held item that has been used in battle so it can be used again. | Normal | Status | — | — | 10 |
| 28 | Psybeam The target is attacked with a peculiar ray. This may also confuse the target. | Psychic | Special | 65 | 100 | 20 |
| 32 | Mimic The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle. | Normal | Status | — | — | 10 |
| 36 | Light Screen A wondrous wall of light is put up to reduce damage from special moves for five turns. | Psychic | Status | — | — | 30 |
| 36 | Reflect A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Psychic | Status | — | — | 20 |
| 36 | Safeguard The user creates a protective field that prevents status conditions for five turns. | Normal | Status | — | — | 25 |
| 40 | Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. | Dark | Physical | 70 | 100 | 5 |
| 44 | Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | Fairy | Special | 80 | 100 | 10 |
| 48 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | Psychic | Special | 90 | 100 | 10 |
| 52 | Teeter Dance The user performs a wobbly dance that confuses every Pokémon around it. | Normal | Status | — | 100 | 20 |
Breeding learnset
Egg moves
13 moves available
Breeding learnset
Egg moves
13 moves available
- Charm StatusFairy
- Confuse Ray StatusGhost
- Fake Out PhysicalNormal
- Future Sight SpecialPsychic
- Healing Wish StatusPsychic
- Hypnosis StatusPsychic
- Icy Wind SpecialIce
- Magic Room StatusPsychic
- Mimic StatusNormal
- Power Split StatusPsychic
- Teeter Dance StatusNormal
- Tickle StatusNormal
- Trick StatusPsychic
Extended learnset
Compatible moves
98 moves available
Extended learnset
Compatible moves
98 moves available
- Aerial Ace PhysicalFlying
- Ally Switch StatusPsychic
- Attract StatusNormal
- Baton Pass StatusNormal
- Body Slam PhysicalNormal
- Brick Break PhysicalFighting
- Calm Mind StatusPsychic
- Captivate StatusNormal
- Charge Beam SpecialElectric
- Charm StatusFairy
- Confide StatusNormal
- Counter PhysicalFighting
- Covet PhysicalNormal
- Dazzling Gleam SpecialFairy
- Double-Edge PhysicalNormal
- Double Team StatusNormal
- Drain Punch PhysicalFighting
- Dream Eater SpecialPsychic
- Encore StatusNormal
- Endure StatusNormal
- Energy Ball SpecialGrass
- Expanding Force SpecialPsychic
- Facade PhysicalNormal
- Fire Punch PhysicalFire
- Flash StatusNormal
- Fling PhysicalDark
- Focus Blast SpecialFighting
- Focus Punch PhysicalFighting
- Foul Play PhysicalDark
- Frustration PhysicalNormal
- Future Sight SpecialPsychic
- Giga Impact PhysicalNormal
- Grass Knot SpecialGrass
- Guard Swap StatusPsychic
- Headbutt PhysicalNormal
- Helping Hand StatusNormal
- Hidden Power SpecialNormal
- Hyper Beam SpecialNormal
- Ice Punch PhysicalIce
- Icy Wind SpecialIce
- Infestation SpecialBug
- Iron Defense StatusSteel
- Light Screen StatusPsychic
- Magical Leaf SpecialGrass
- Magic Coat StatusPsychic
- Magic Room StatusPsychic
- Mega Kick PhysicalNormal
- Mega Punch PhysicalNormal
- Metronome StatusNormal
- Mimic StatusNormal
- Misty Terrain StatusFairy
- Mud-Slap SpecialGround
- Mystical Fire SpecialFire
- Nasty Plot StatusDark
- Natural Gift PhysicalNormal
- Payback PhysicalDark
- Power Swap StatusPsychic
- Power-Up Punch PhysicalFighting
- Protect StatusNormal
- Psychic SpecialPsychic
- Psychic Terrain StatusPsychic
- Psych Up StatusNormal
- Psyshock SpecialPsychic
- Rain Dance StatusWater
- Recycle StatusNormal
- Reflect StatusPsychic
- Rest StatusPsychic
- Return PhysicalNormal
- Role Play StatusPsychic
- Round SpecialNormal
- Safeguard StatusNormal
- Secret Power PhysicalNormal
- Seismic Toss PhysicalFighting
- Shadow Ball SpecialGhost
- Shock Wave SpecialElectric
- Signal Beam SpecialBug
- Skill Swap StatusPsychic
- Sleep Talk StatusNormal
- Snatch StatusDark
- Snore SpecialNormal
- Solar Beam SpecialGrass
- Stored Power SpecialPsychic
- Substitute StatusNormal
- Sunny Day StatusFire
- Swagger StatusNormal
- Taunt StatusDark
- Telekinesis StatusPsychic
- Thief PhysicalDark
- Thunder SpecialElectric
- Thunderbolt SpecialElectric
- Thunder Punch PhysicalElectric
- Thunder Wave StatusElectric
- Torment StatusDark
- Trick StatusPsychic
- Trick Room StatusPsychic
- Uproar SpecialNormal
- Wonder Room StatusPsychic
- Zen Headbutt PhysicalPsychic
Species information
Training and breeding
- Growth rate
- Medium
- Gender ratio
- Female50Percent
- Egg groups
- Humanlike
- Hatch steps
- 6,400
- Base happiness
- 50
- Color
- Pink
- Shape
- Bipedal
- Habitat
- Urban
Alternate appearances
Mr. Mime forms
Choose a form to compare its appearance, typing, stats, and abilities.

Mr. Mime
Base stats
Total 460Abilities
Soundproofing gives the Pokémon full immunity to all sound-based moves.
The Pokémon takes less damage from attacks that are "super effective".
Powers up the Pokémon's moves that have a base power of 60 or less.

Mr. Mime — Galarian
Base stats
Total 460Abilities
The Pokémon is full of vitality, and that prevents it from falling asleep.
When the Pokémon enters battle, it removes the effects of screens.
The Pokémon regains a little HP at the end of every turn in snow.